I’m doing a game programming essay in C++. I just need to you guys to create overloaded constructor functions for all of the structs class in the assignment . The theme game is i’ m in a Disney world Inside this game there are 20 rooms and 15 nouns and 6 verbs in this assignment but i don’t think you guys need to worry about that because i did everything the professor asked me to do the only thing i need help is how to create the overloaded constructor from the struct classes ( class room, class words, class noun) as you guys see it at the beginning of my codes
class words {
public:
string word;
int code;
words(int words = 0);//creating a constructor
~words();// adding a destructor }
class room {
public:
string description;
int exits_to_room[DIRS];
room(); //creating a constructor
~room(); //adding a destructor
class noun {
public:
string word;
string description;
int code;
int location;
bool can_carry;
noun(); //creating a constructor
~noun(); // adding a destructor
};
I’m already attached the my microsoft word please open that out and copy all my lines of the codes and run it, for your information my codes are clean i just need to you guys to open it and do that for me. last thing to be able to understand it please read all of my codes to be able to understand
thanks you

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