Hi, so this is my last project for the assignment. File that need to be put the

Hi, so this is my last project for the assignment. File that need to be put the code in is 317termproject. My html, css, and javascript file are all in file called htmlcssjsfile. Could you please complete milestone from 2 -> 4 (if some of them are required to download or submit to github or anything, u can just skip those part, I just need a result for the project). And also, could you please provide me build instruction and run instruction in order for my prof. to run it. Please, I really really appreciate that. Please follow the instruction carefully. Thank you so much =), If you have any questions, feel free to ask me, I’m will always check out the message of the order.

I’m doing a game programming essay in C++. I just need to you guys to create ove

I’m doing a game programming essay in C++. I just need to you guys to create overloaded constructor functions for all of the structs class in the assignment . The theme game is i’ m in a Disney world Inside this game there are 20 rooms and 15 nouns and 6 verbs in this assignment but i don’t think you guys need to worry about that because i did everything the professor asked me to do the only thing i need help is how to create the overloaded constructor from the struct classes ( class room, class words, class noun) as you guys see it at the beginning of my codes
class words {
public:
string word;
int code;
words(int words = 0);//creating a constructor
~words();// adding a destructor }
class room {
public:
string description;
int exits_to_room[DIRS];
room(); //creating a constructor
~room(); //adding a destructor
class noun {
public:
string word;
string description;
int code;
int location;
bool can_carry;
noun(); //creating a constructor
~noun(); // adding a destructor
};
I’m already attached the my microsoft word please open that out and copy all my lines of the codes and run it, for your information my codes are clean i just need to you guys to open it and do that for me. last thing to be able to understand it please read all of my codes to be able to understand
thanks you

Read: Fundamentals of Data Visualization by Claus O. Wilke Published by O’Reilly

Read:
Fundamentals of Data Visualization
by Claus O. Wilke
Published by O’Reilly Media, Inc., 2019
Chapter 10, “Visualizing Proportions”
Chapter 11, “Visualizing Nested Proportions”
Chapter 12, “Visualizing Associations Among Two or More Quantitative Variables”
Discussion Prompt:
Because we will work with data on screen for the most time of the semester, no matter what tool we choose to use, it has its limitations. so we would like you to explore a hands-on approach to data visualization for this week’s discussion.
Draw a simple visualization based either on your interests and on a topic you are familiar with:
Be creative
Make design choices (color, visualization type)
You can draw the visualization by hand or by drawing software
Post 50-100 words to explain the purpose of your visualization and the story you are trying to tell

This is part 1 of a final assignment I’ll attach all the necessary documents reg

This is part 1 of a final assignment I’ll attach all the necessary documents regarding this first part of the final project (template you will use for the project, layout, rubric, supporting videos regarding the project). Keep in mind that you will create a database in net beans using Derby. Please make sure you follow the exact template and rubric and make sure everything is included. send me the files zipped. I promise a $20 tip if everything went as planned. MAKE SURE YOU USE THE TEMPLATE I ATTACHED, it actually has guiding comments.

Powerball is a Lottery with six randomly drawn numbers. The first five can be an

Powerball is a Lottery with six randomly drawn numbers. The first five can be any number from 1 to 69. The final number, the Powerball, is from 1 to 26.
Let’s write a program that simulates the drawing of all six numbers. The details:
For the first five numbers, each number can only appear once
The final number could be a repeat of one of the first five
Use Top-Down Design techniques
Print Intro
Ask how many draws to simulate – ????
Simulate ???? draws and print the numbers
Guidance: Write out the pseudocode before you start programming. What are the major tasks?
Rubric: 50 points for the following requirements
20 points for a program which reflects top-down design
20 points for a successful simulation
10 Points for an accurate & complete Structure Chart
Save this as _program9.py; save output from the simulation of 50 draws.
You must submit:
Your source code as a .py file. The code should be well-structured and commented
Your structure chart (Powerpoint, PDF, picture of hand-drawn chart, whatever works for you)
A screen shot of the program displaying all required output and your name, class, and program number
Must start with def main and end with main()
Also MUST be done in IDLE python not normal Python

You are to create a text adventure game in the spirit of Zork and other similar

You are to create a text adventure game in the spirit of Zork and other similar games. The following are requirements for the game:
A minimum of 8 rooms
Each room should be its own function.
You can move freely between connected rooms (in other words, your game can’t be a single one-way road)
Your program should accept the commands north, east, south, and west (or some equivalent to these four commands) as well as look.
You should have at least one puzzle for the user to solve.
You should have an inventory in the game. The inventory should be instrumental for solving at least one puzzle. Remember that you can check if something is in a list using the “in” keyword.
Each room should have a description that is printed when you enter the room.
Your program should be well-organized, well-documented, and easy to read.
I’ve written some code to get you started. Your own “rooms” should be more descriptive. Have fun with it!
Starting Code:
import sys
def entrance(inventory):
print(“This is a basic room”)
while True:
choice = input(“What next? “)
if choice == ‘north’:
second_room(inventory)
elif choice == ‘quit’:
sys.exit() # this will quit the script
def main():
inventory = []
entrance(inventory)
main()