Introduction slidesProvide a problem statement for your whole team project that

Introduction slidesProvide a problem statement for your whole team project that includes the overall objective of your whole robot swarm/collection.
Remember to focus on the problem’s goal without pre-conceiving a solution. Please refer to the previous deliverable to better understand how a problem statement should be. E.g. you can say ‘Rats are a common problem in NYC subway system, we are developing an automated solution to contain rodent population’.
Briefly provide a description of the problem context /application area that the proposed design focuses on addressing, and what’s currently lacking in it. How are you adding value economically, or individually, or socially, or environmentally, or technologically.
Briefly mention direct customers: Who are the actual end-users and actual buyers?
Briefly mention indirect customers: Who are other relevant people that indirectly may affect the design? (E.g., other users, investors, policy makers, etc.)
Provide a list of design requirements that a successful robot swarm/collection must fulfill. These should be the same as (or an updated version of) what you proposed in the first/second deliverable. These are the requirements for the overall robot swarm, not the individual robots.
Also remember the rules regarding the requirements from the first deliverable. They should be measurable, quantitative (numbers), and specific. Your design requirements must come from the customer’s needs and wants. They are not the constraints artificially imposed by the course guidelines (e.g., “The design shall have at least two sensors” is not a customer-based requirement).
List what types of individual robots are included in the swarm/collection and which belong to which team member. In a few words (less than a sentence), mention what each robot does. No need to provide details that is for the next section.
List them in the order they will appear in the presentation.
Individual Robots slides
In this collection of slides each team member (one after the other) will present their individual robot (as requested below).Mechanical Design slides
While showing the detailed CAD model / assembly of your robot from multiple viewpoints (as snapshots), clearly describe how various parts of your robot are connected together and function together. Clearly mention all the mechanical parts of your design (e.g., body frame, shafts, beams, etc. as necessary). Mention (and point out) all the sensors, actuators, and electronic parts. Clearly mention how all these elements function together to make your design work. Mention the key features.
Briefly mention and justify any changes since the proposal (if any).
Only, if you made the robot using physical parts, you can just show pictures of your robot from multiple angles. You are exempt from the CAD model of the robot. You may even hold it while presenting/explaining.
Most of your CAD design may simply be a combination of boxes and cylinders with slots/holes in them. For example, a motor can just be a cylinder with a shaft (another cylinder) coming from it, an Arduino can just be a box (give it a different color though). Show all the components needed e.g. shafts and bearings, pulleys, wheels, gearbox, sensors, actuators, etc. You may idealize them as combinations of boxes, cylinders, and holes. You don’t need to show any electrical wires, or pulley cables.
There should be enough detail in your design! But don’t go way overboard. You hopefully won’t need more than 10-20 parts in your model. Don’t worry about rendering, but adding some colors will help! Surely add some dimensions. It should be at the right zoom level to see clearly.
Once again, if you made the robot using physical parts, you can show a picture of your robot from multiple angles, instead of any CAD drawing. You may even hold it while presenting/explaining.
If a 3D (isometric) view doesn’t show all the relevant inside details, you can make some component transparent (hood, roof, outer-covering) to show what’s inside. Hence, presenting multiple pictures.
Circuit Design slides
While showing the TinkerCAD circuit for your robot (or a picture of your actual circuit, made in real life), describe how various sensors and actuators of your robot are connected together and function together. Clearly mention (and point out) all the sensors, actuators, and electronic parts.
Briefly mention and justify any changes since the proposal (if any).
Make sure the circuit pictures/TinkerCAD screen has the right zoom level, otherwise you may split it over multiple slides.
Arduino Code and flowchart slidesShow and explain the overall logic of the program as a flowchart (activity diagram). Make sure the flowchart has a sufficient zoom level (or consider splitting it over multiple slides)
The structure/content of your flowchart can follow the instructions similar to those given in part-4 of the “Activity: Arduino Coding (Individual)”
Briefly mention and justify any changes since the proposal (if any).
While describing the activity diagram (flowchart)Mention what type of information will your robot receive from the others (And/or the central control hub), to initiate its designated tasks. These are the inputs to the robot.
Mention what type of information will your robot receive from the environment through the sensors. These are also the inputs to the robot.
Mention what actions will your robot do with all combinations of these inputs (e.g. if the presence of a fire is detected by a light sensor, how will the robot and its actuators react). These are the processes/outputs of the robot.
Mention what type of information will your robot transmit to the others, or the central control hub, based on the inputs/processes above. These are also the outputs of the robots.
Your activity diagram must clearly show all possible combinations of inputs and outputs, in a concise way.
Include the pictures/snippets of your actual Arduino code also (though in interest of time, you don’t need to speak about every line/concept in the code). Make sure these have sufficient zoom level to see the code. Instead of pictures/snippets, you may even very briefly just scroll through your whole code.
Demonstration
Now it is time to show how various systems of the robot all function together.
If you are demonstrating via TinkerCAD, please share the screen, run the simulation with your Arduino code and show various input-output combinations from your flowchart. Show how the robot’s actuators (motors, servomotors, etc.) move according to the information received from the other robots or the central hub, or the sensors. E.g., show the actuators move, as you manually change the light for light sensor during simulation, or obstacle in front of distance sensor etc.
The information that the robot receives from or sends to the other robots/central hub, may be coded as single alphanumeric characters (e.g. 1, 2, 3, a, A, b, B, @, !, etc. ) or as text strings (e.g. Robot1_TurnLeft). For demonstration purposesthe information to be sent can be displayed by your robot on the Serial monitor using the Serial.print() type of functions,
the information to be received can by typed by YOU during the demonstration into the serial monitor and then “sent” to the code as single alphanumeric characters or as text strings. The Arduino code shall receive this information using the Serial.read() or Serial.readString() function and then perform the designated tasks with that information. You may also use the IR remote and its sensor to send information to the robot instead of Serial.read() etc.
If you made a physical robot, you can demonstrate its functionality in real time. Your Arduino can send/receive information (alphanumeric) either through a Bluetooth module and an android phone, or a IR sensor with a remote, or just simply through the Serial monitor on your laptop and the USB wire connecting the computer to the Arduino (It is ok if your robot is tethered to the computer by a USB wire during the demonstration).
Collective Behavior slides
Clearly explain the collective behavior of the robots through an overall activity diagram (flowchart). Refer to the flowchart instructions above (from the individual robots section)
This flowchart should clearly show the interaction of input/output information between each robot (and the central hub if needed). Be concise but complete!
If you want some extra credit now show and explain the MATLAB code you wrote for the robots to collaborate. Hopefully, it does what you explained via the activity diagram. In interest of time, you don’t need to go over every line of the code. The activity diagram, well explained, should suffice. To show the code, you may include the snippets of the code (with sufficient zoom) or you may just scroll through the code while sharing it on a screen (with sufficient zoom).
Now, run the MATLAB file so that the viewer can see the robots (represented as dots) move as expected. Explain as needed.
Entrepreneurial Aspects slides
Budget: Even though you only made a prototype (a scaled version of the actual product), what will be the cost of the actual market ready system? Make a reasonably accurate estimate, justified by research and analysis of the cost of various components, labor, etc. You may provide references.
Is it a new concept? Has something similar been done before? Mention what already exists in the market (direct competitors or similar products). You may provide information/links and references for these products.
How is your design adding value to what already exists? How does it compare to others in cost and other aspects? Explain how will it better address the customer needs. Why should we/customers etc. invest in your design. (Some considerations: sometime people like to pay more for the brand value, sometimes your product can target only a special market not general population)
Summary slide(s)What lessons you have learned while working on this project, in terms of engineering design, entrepreneurial mindset, management, working in the team etc.
What would you do differently if you were to do this project again?
Summarize the whole presentation in a few sentences. Provide a layout of all that you presented today but focusing on the key points.
References slide(s)
Include the references used as a numbered list in an appropriate format. It should include citations for all the references used (e.g. source of information for problem context, budget, existing products, sources for any images/pictures, etc.). Citation number should also appear in the slide where information was referred.
In interest of time, you don’t need to go over the references just leave them as the final slide.
i have attached a sample of the project.

A). I want you to make a PowerPoint Presentation from the Word document attached

A). I want you to make a PowerPoint Presentation from the Word document attached. The PowerPoint should be 10-12 slides. Follow the format of:
Title Slide (title and name)
Introduction (why this is important…and your Research Question)
Theory and literature
Hypothesis
Participants
Materials/Procedure
Results
Discussion (what you expect to find and what it would mean
B). Format my paper into Latest APA version. It must adhere to all the rules of APA referencing style

#1Challenge(This exercise include a document that I sent ) Imagine that you are

#1Challenge(This exercise include a document that I sent )
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phases 3: Building
Copy_of_Cards_1_631f8d3f5adb6.png
sub_17_631f8c85e82d2.png
sub_3_631f8ca03673e.png
Design 6 new video game characters using the following criteria;
* 1 character should look like you
* 1 character should look like your partner
* 4 characters must represent different backgrounds
* All characters must have a name
You can draw your characters by hand or use Pixton.com to create and download your characters.
Download the Character Template worksheet
Use the worksheet to create a “code” for singular movements your characters will make.
(Computer symbols can be found by clicking Insert and then clicking Symbols)
Combine single movement codes to create larger movements
Use the “Upload” function to submit your Character Template Worksheet.
#2Challenge
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phase 4: Publish & Present
sub_11_631b892f40681.png
sub_12_631b89617d84f.png
* Create a virtual presentation of your designs using the medium of your choice, powerpoint, sway, word, etc…
* Your presentation must include;
Characters’ Name
Characters’ Image
Characters’ Role in the game
Single movement code (Code Key)
* Share your presentation with your classmates.
* Act out the bigger actions you created in the previous assignment.
* See if your classmates can identify the code for your big movements using the Code Key you shared in the presentation.
#3
Challenge
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phase 4: Publish & Present
sub_11_631b892f40681.png
sub_12_631b89617d84f.png
* Create a virtual presentation of your designs using the medium of your choice, powerpoint, sway, word, etc…
* Your presentation must include;
Characters’ Name
Characters’ Image
Characters’ Role in the game
Single movement code (Code Key)
* Share your presentation with your classmates.
* Act out the bigger actions you created in the previous assignment.
* See if your classmates can identify the code for your big movements using the Code Key you shared in the presentation.
#4
Background
An interest in aerospace engineering can lead individuals toward an exciting career with the National Aeronautics and Space Administration (NASA). NASA engineers work together to create safe space crafts that transport people and supplies into orbit, as well as to other planets. Working outside of Earth’s atmosphere poses many unique challenges, and engineers must use strong analytical skills as well as creativity to determine the most effective design for each space craft.
Challenge
Your task is to take on the role of an aerospace engineer with NASA charged with developing a new space craft. One of NASA’s current projects involves the exploration of Mars. Not only must engineers design a shuttle that can get to the Red Planet, but they must design a landing craft capable of touching down safely, too! You are tasked, in groups, to design a landing craft that is capable of landing upright on the surface of Mars!
PBL Phase 4: Publish & Present
sub_13_6317884e59a60.png
share_630fb888a1dd8.gif
* Create a Paper Slide video about your landing craft to be able to share your learnings with other aerospace engineers.
* Share your landing craft and your design decisions with your class.
* Have your teacher tweet an image of your landing craft and results to #DESTEM. Browse and comment on other designs tagged with #DESTEM.
#5Challenge
Your task is to take on the role of a business analyst with EA Sports: Madden NFL. The company sold over 3.27 million copies of the 2016 PS4 version of the game alone, however, they are always looking to expand their market. Your task is to analyze trends in sales history for all sports video games, viewership of sports, and current/history of EA Sports games. Using all this data, you will need to make a recommendation to EA Sports leadership on the next game for expansion (with supporting evidence).
PBL Phase 4: Publish & Present
sub_13_6304ffcd5e2ed.png
sub_14_6305013212b46.png
Finalize your “Game Expansion” visual presentation. Make sure your presentation includes visual representations of the data you collected.
* Use the Upload function to submit your challenge. (If you are sharing a link you will need to use the “create” function)
* Have your teacher tweet a picture of your show presentation along with a short explanation of your group’s thinking to #DESTEM.

#1Challenge(This exercise include a document that I sent ) Imagine that you are

#1Challenge(This exercise include a document that I sent )
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phases 3: Building
Copy_of_Cards_1_631f8d3f5adb6.png
sub_17_631f8c85e82d2.png
sub_3_631f8ca03673e.png
Design 6 new video game characters using the following criteria;
* 1 character should look like you
* 1 character should look like your partner
* 4 characters must represent different backgrounds
* All characters must have a name
You can draw your characters by hand or use Pixton.com to create and download your characters.
Download the Character Template worksheet
Use the worksheet to create a “code” for singular movements your characters will make.
(Computer symbols can be found by clicking Insert and then clicking Symbols)
Combine single movement codes to create larger movements
Use the “Upload” function to submit your Character Template Worksheet.
#2Challenge
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phase 4: Publish & Present
sub_11_631b892f40681.png
sub_12_631b89617d84f.png
* Create a virtual presentation of your designs using the medium of your choice, powerpoint, sway, word, etc…
* Your presentation must include;
Characters’ Name
Characters’ Image
Characters’ Role in the game
Single movement code (Code Key)
* Share your presentation with your classmates.
* Act out the bigger actions you created in the previous assignment.
* See if your classmates can identify the code for your big movements using the Code Key you shared in the presentation.
#3
Challenge
Imagine that you are a video game designer. With a partner, design six new video game characters on the Choose Your Character sheet. Include at least one character that looks like you and one character that looks like your partner. For the remaining slots, draw characters who are representative of people from all different backgrounds. Think about gender, skin color, eye color, hair color, interests, and even clothing. Be sure to also give each character a name!
PBL Phase 4: Publish & Present
sub_11_631b892f40681.png
sub_12_631b89617d84f.png
* Create a virtual presentation of your designs using the medium of your choice, powerpoint, sway, word, etc…
* Your presentation must include;
Characters’ Name
Characters’ Image
Characters’ Role in the game
Single movement code (Code Key)
* Share your presentation with your classmates.
* Act out the bigger actions you created in the previous assignment.
* See if your classmates can identify the code for your big movements using the Code Key you shared in the presentation.
#4
Background
An interest in aerospace engineering can lead individuals toward an exciting career with the National Aeronautics and Space Administration (NASA). NASA engineers work together to create safe space crafts that transport people and supplies into orbit, as well as to other planets. Working outside of Earth’s atmosphere poses many unique challenges, and engineers must use strong analytical skills as well as creativity to determine the most effective design for each space craft.
Challenge
Your task is to take on the role of an aerospace engineer with NASA charged with developing a new space craft. One of NASA’s current projects involves the exploration of Mars. Not only must engineers design a shuttle that can get to the Red Planet, but they must design a landing craft capable of touching down safely, too! You are tasked, in groups, to design a landing craft that is capable of landing upright on the surface of Mars!
PBL Phase 4: Publish & Present
sub_13_6317884e59a60.png
share_630fb888a1dd8.gif
* Create a Paper Slide video about your landing craft to be able to share your learnings with other aerospace engineers.
* Share your landing craft and your design decisions with your class.
* Have your teacher tweet an image of your landing craft and results to #DESTEM. Browse and comment on other designs tagged with #DESTEM.
#5Challenge
Your task is to take on the role of a business analyst with EA Sports: Madden NFL. The company sold over 3.27 million copies of the 2016 PS4 version of the game alone, however, they are always looking to expand their market. Your task is to analyze trends in sales history for all sports video games, viewership of sports, and current/history of EA Sports games. Using all this data, you will need to make a recommendation to EA Sports leadership on the next game for expansion (with supporting evidence).
PBL Phase 4: Publish & Present
sub_13_6304ffcd5e2ed.png
sub_14_6305013212b46.png
Finalize your “Game Expansion” visual presentation. Make sure your presentation includes visual representations of the data you collected.
* Use the Upload function to submit your challenge. (If you are sharing a link you will need to use the “create” function)
* Have your teacher tweet a picture of your show presentation along with a short explanation of your group’s thinking to #DESTEM.