Learning Goal: I’m working on a product design project and need an explanation and answer to help me learn.
Greetings,
I need assistance with completing a Heuristic Evaluation on Instagram. I will provide you with a layout. Please make sure to follow the instruction of the project: Heuristic Evaluation Checklist
User Interface Information
Provide a description about the user interface. Discuss the purpose and provide information on the tasks that you would complete using the user interface.
Overall UI/UX
Review the user interface and experience. Discuss the usability overall, including learnability, effectiveness, efficient, engaging, and forgiving.
Learnability
The application is not complex so the user doesn’t have to put an extra effort to understand what the product is about and how to work with it to achieve a goal. The application should tell a story to reveal itself.
Effectiveness
The completeness and accuracy with which users achieve their goals.
Efficient
The speed and accuracy with which this work can be done.
Engaging
How pleasant, satisfying or interesting an application is to use.
Forgiving
The design allows the users to recover from errors and prevent errors by error detection and correction.
Heuristic Evaluation Checklist
Review the user interface and experience. Complete the heuristic evaluation.
Score: 0-Deficient, 1-Needs Improvement, 2-Fair, 3-Good, 4-Great, 5-Excellent.
Visibility of system status
The system should always keep users informed about what is going on, through appropriate feedback within a reasonable time.
Score:
Comments:
Match between system and the real world
The system should speak the users’ language, with words, phrases, and concepts familiar to the user, rather than system-oriented terms.
Score:
Comments:
User control and freedom
Users often choose system functions by mistake and will need a marked “emergency exit” to leave the unwanted state without having to go through an extended dialogue. Support undo and redo.
Score:
Comments:
Consistency and standards
Users should not have to wonder whether different words, situations, or actions mean the same thing.
Score:
Comments:
Error prevention
Eliminate error-prone conditions or check for them and present users with a confirmation option before they commit to the action.
Score:
Comments:
Recognition rather than recall
Minimize the user’s memory load by making objects, actions, and options visible. The user should not have to remember information from one part of the dialogue to another. Instructions for use of the system should be visible or easily retrievable whenever appropriate.
Score:
Comments:
Flexibility and efficiency of use
The design should be easier to use for all the user groups. Even though we have only one set of a user group, then there would be novice users and experienced ones.
Score:
Comments:
Aesthetic and minimalist design
Dialogues should not contain information which is irrelevant or rarely needed. Every extra unit of information in a dialogue competes with the relevant units of information and diminishes their relative visibility.
Score:
Comments:
Help users recognize, diagnose, and recover from errors
Error messages should be expressed in plain language (no codes), precisely indicate the problem, and constructively suggest a solution.
Score:
Comments:
Help and documentation
Even though it is better if the system can be used without documentation, it may be necessary to provide help and documentation. Any such information should be easy to search, focused on the user’s task, list concrete steps to be carried out, and not be too large.
Score:
Comments:
Summary
Provide a summary of the results of the evaluation. Discuss the strengths and weaknesses of the user interface and experience.
Strengths
Weaknesses
Recommendations
Based on the evaluations, provide three suggestions for improvement.

For This or a Similar Paper Click Here To Order Now